Gnomes

Hauktenlach

Former warlords who turned to wisdom and balance, seeking mastery of mind and body through discipline.

Hauktenlach

The Hauktenlach were not always a people of peace. Long ago, their ancestors were warlords, expanding their influence with conquest and steel. For centuries, their warriors were feared, and their empire seemed unstoppable—until they committed an atrocity so great that it shattered their very identity. The name of the people they eradicated is lost to history, but the horror of that act remained, a wound too deep to ignore. In time, many among them cast aside their weapons in shame, vowing never to return to the path of war.

This vow did not come without struggle. The transition from a militant society to one of contemplation was long and bloody, but ultimately, peace won. Those who embraced pacifism turned their once-martial discipline inward, developing philosophies that sought balance between action and restraint, purpose and passion, destruction and creation. This philosophy became their way of life, and over time, the Hauktenlach came to be known as seekers of wisdom, masters of inner discipline, and unparalleled artisans.

Since the diaspora, the Hauktenlach have adapted to Thaedros much as they did in the past—by embracing change, rather than fighting against it. While they have no grand ambitions of conquest or expansion, they have flourished in Yldan and beyond, producing some of the most renowned scholars, sculptors, and meditative warriors in the land. Their martial traditions persist, but now as a form of self-discipline, expressed through elegant, efficient combat techniques honed for defense rather than aggression.

A Hauktenlach monastery can be found in nearly every major settlement, offering refuge, healing, and wisdom to those who seek it. Though many find their ways inscrutable—especially their refusal to fight unless absolutely necessary—their presence is respected, for they have shown time and again that a calm mind and a steady hand can shape the world as surely as any sword.

And, of course, they remain gnomes at heart. While their humor is quieter and their curiosity more measured, they still delight in small joys, whether that be a well-steeped tea, a beautifully crafted work of art, or a particularly elegant prank.

After all, balance demands levity as much as wisdom.

Racial Traits

Special Abilities

Gnome Cunning You have advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Steady Mind You cannot be forcibly put to sleep by magic, and you have resistance to psychic damage.

Disciplined Focus Once per short or long rest, you can take the Dodge action as a bonus action.

Basic Traits

Darkvision You can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Speed Your base walking speed is 25 feet.

Size Gnomes are between 3 and 4 feet tall. Your size is Small.

Languages You can speak, read, and write Common and Gnomish.

Backgrounds

Way of the Artisan

You have spent your life mastering the delicate balance of creation and discipline. Whether through sculpting, painting, or architecture, your work is an extension of your inner harmony.

  • Skill Proficiencies: History, Persuasion
  • Tool Proficiencies: Mason's Tools, Calligrapher's Supplies
  • Languages: One of your choice
  • Feature: Artisan's Grace - When crafting an object, you can complete it in half the usual time without sacrificing quality.
  • Ability Score Increases: +2 Intelligence, +1 Wisdom

Seeker of Balance

You have dedicated yourself to the pursuit of wisdom, honing both your mind and body. You are taught to resolve conflict through words first—but if forced to act, you strike with precision, never excess.

  • Skill Proficiencies: Insight, Acrobatics
  • Tool Proficiencies: Herbalism Kit
  • Languages: One of your choice
  • Feature: Inner Calm - Once per long rest, when making a saving throw against being charmed or frightened, you can choose to automatically succeed.
  • Ability Score Increases: +2 Wisdom, +1 Dexterity

Wanderer of the Mind

You are a scholar of both thought and experience, wandering far and wide to seek new perspectives. Whether by studying ancient texts or debating philosophers, your journey is one of understanding.

  • Skill Proficiencies: Arcana, Investigation
  • Tool Proficiencies: Cartographer's Tools
  • Languages: Celestial
  • Feature: Memory of the Ages - You have advantage on checks to recall historical or arcane knowledge, and you can read any language if you spend ten minutes deciphering it.
  • Ability Score Increases: +2 Intelligence, +1 Wisdom